Samples of some 3D-modeling work I did for Rutgers’ Animation Club. Can’t show too much, or I’d be spoiling our annual 3D Animated Digital Short!
My art has always acted as a microphone for my thoughts and observations; through it, I make my voice heard. Through wide-ranging media, such as charcoal portraiture, 2-D and 3-D animation, and oil painting, I create statements on equally widespread themes, from the nobilities of simple living to issues of global concern.
Whenever possible, I use my computer science background to integrate elements of programming and the digital world into my art, making for a very unique portfolio!
I choose media carefully to best complement this process. Charcoals and graphite are used to capture the most fleeting subject material, using quick, sparing strokes to reflect bodies in motion and draw out the evanescence of the image as a whole. For the opposite effect, I often elect to use paints (usually oils) to create a work with multiple depths. Glazes layered carefully on thicker mixes of paint are used to capture the nuances of the personalities I choose to convey. I always try to adapt my knowledge of computer science to my art, mixing traditional art with digital and combining seemingly opposing media.